Hantu Jawa sebagai Inspirasi Perancangan Desain Karakter Karakter Video Game Tempa Atma. Eduarts: Jurnal Pendidikan Seni, [S. l.], v. 13, n. 3, p. 43–51, 2024. DOI: 10.15294/eduarts.v13i3.3149. Disponível em: https://journal.unnes.ac.id/journals/eduart/article/view/3149. Acesso em: 5 dec. 2025.