Pengembangan Media Pembelajaran Permainan Kasdrum Untuk Peserta Didik Kelas V SD Negeri Sengi 01

Authors

  • Firman Efendi Universitas Negeri Semarang Author
  • Ranu Baskora Aji Putra Universitas Negeri Semarang Author
  • Agung Wahyudi Universitas Negeri Semarang Author
  • Roas Irsyada Universitas Negeri Semarang Author

DOI:

https://doi.org/10.15294/inapes.v5i2.3385

Keywords:

Development, Small Ball, Kasdrum Game

Abstract

The aim of this research is to produce kasdrum games for elementary schools and test the
effectiveness of this model. This research method is development research. Data collection
was carried out by interviews, document analysis and questionnaires obtained from expert
evaluations and the results of filling out questionnaires by 19 class V students. The data
analysis techniques used were qualitative data analysis techniques of interview transcripts
and document analysis results, quantitative data analysis techniques, participant needs
analysis questionnaires. education, and quantitative data analysis techniques, product design
validation questionnaires and product validation. From the test results of material experts
and supporting teachers, analysis results were obtained at 3.4 with very good criteria, results
from material experts, design experts and supporting teachers obtained product analysis
results at 3.5 with very good criteria. Meanwhile, from the student response test from 19
students, data of 93.53% was obtained with very interesting criteria. Based on these results,
it can be concluded that the "kasdrum" game development model can be used in Physical
Education learning for fifth grade students at SDN Sengi 01. Suggestions for Physical
Education teachers are that the poison ball development game can be used as an alternative
educational learning model that is effective and fun and can be used in elementary schools

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Published

2024-12-31

Article ID

3385

Issue

Section

Articles