The Use of Android-Based E-module in Teaching Pastry & Bakery Product for Vocational School Students Majoring in Culinary Arts

Resitya Esi Ramadani(1), Basyirun Basyirun(2), I Made Sudana(3),


(1) SMK Negeri 1 Jambu, Indonesia
(2) Pascasarjana Universitas Negeri Semarang
(3) Pascasarjana Universitas Negeri Semarang

Abstract

The learning media used by teachers during online learning are not in accordance with the needs of students, so it is hard for them to understand the material and it makes learning outcomes are not optimal. Therefore, the students of class XII majoring in Culinary Arts at State Vocational High School 1 Jambu need a learning media that can be used independently and can improve the students’ learning outcomes. This study aimed to develop an android-based e-module for pastry & bakery product learning, which was analyzed in terms of the feasibility, practicality, and effectiveness of the e-module.
The research method used was R&D with the ADDIE model. The data collection technique used was a feasibility test questionnaire by media and content experts, a practicality test questionnaire by users, and a pre-test and post-test by students. The data analysis was the mean, reproducibility coefficient (Rc) and the scalability coefficient (Sc), N-Gain difference test and t-test.
The results showed that the pastry & bakery e-module was feasible, practical, effective and significant in improving student learning outcomes, especially the results of croissant learning material.
The conclusion of this study is the use of e-module in teaching pastry & bakery product can improve students’ learning outcomes especially for croissant results. The novelty of this study is the development of an e-module on pastry & bakery subjects based on an android application.

Keywords

android-based e-module, culinary expertise competency, pastry & bakery products, croissant material.

Full Text:

PDF

References

Alfian Habib Muhammad, Nur Qudus, Bambang Endroyo. (2021). Development of E-Modules Building Drawing with Autocad for Construction and Property Business Departement Students of SMK N 1 Blora. Journal of Vocation career Education. P-ISSN 2339-0344.

Alrasheedi. (2015). A Maturity Model for Mobile Learning. The University of Western Ontario.

Depdiknas. (2008). Panduan Pengembangan Bahan Ajar.

Fatmawati dkk. (2021). Pengembangan Media Pembelajaran Berbasis Aplikasi android untuk Meningkatkan hasil Belajar IPS Siswa. Elementary School Journal. Vol 11 no 2. P-ISSN 2407-4934.

Jazuli. Moh, Lutfiana fazat A, Nifil Magfiroh Meita. 2017. Pengembangan Bahan ajar Elektronik Berbasis Android Sebagai Media Interaktif. Jurnal Lensa vol 7 Jilid 2. Universitas Wiraraja.

Jones, C., & Healing, G. (2010). Networks and locations for student learning. Learning, media and Technology, 35(4), 369-385.

Hake, R. (1998). Interactive-engagement methods in introductory mechanics courses.[Online]

Hendra Sofyan et al. (2019). Development of E-modules based on Local wisdom in Central Learning Model at kingdergartens in jambi City. European Journal of Education Research. Volume 8, issue 4, 1137-1143.

Lee, W. M. (2012). Beginning android Application Development. Indiana: Wiley Publishing Inc.

Purnama Hendrik, Dwi Widjanarko. M. Burhan W. (2020). Pengembangan media Pembelajaran Interaktif Berbasis Aplikasi Android Untuk Meningkatkan Pemahaman Peserta Didik Pada Kompetensi Dasar System Pengapian Elektronik. Jurnal UNNES Vol 10 No 02.

Pusparini Ayu, Meini Sondang S. (2016). Pengembangan Media Modul Digital Pemrograman Web dengan Kvisoft Flipbook maker di STATE VOCATIONAL HIGH SCHOOL 1 Surabaya. Journal Information Technology And Education.

Rohman Fatkhur, Yeri Sutopo, Rini Kusumawardani. (2020). The Development of Teaching Factory Module to increase The Interest in Entrepreneurship through Competency Based Training Model in Central Java State Vocational School. Journal of Vocational Career Education. P-ISSN 2339-0344.

Rufii. (2015). Developing Module on Contructivist Learning Dtrategies to Promote Students’ Independence and Performance. International Journal of Education. Vol 7, No. 1. ISSN: 1948-5476.

Setyaningsih N. Dyah, Rabbani Labbaika. (2020). Puff Pastry Practice Learning Using Search Engines. VEIC. DOI 10.4108/eai.27-8-2020.2305807.

Smeets, D.J.h. & Bus, A. G. (2014). The interactive animated e-book as a word learning device for kindergartners. Applied Psycholinguistic, 1(1), 1-22.

Wu Wen-chun & Peng Yeng-hong. (2016). Research on the Correlations among Mobile Learning Perception, studi Habits, and Continuous Learning, Eurasia Journal of Mathematics, Science & Technology education, 12(6), 1665-1673

Refbacks

  • There are currently no refbacks.


PASCASARJANA UNNES,
Gedung A Kampus Kelud, Semarang 50233
Telp. +62248440516, +62248449017
Faks. +62248449969
Website: http://pps.unnes.ac.id

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.
p-ISSN 2339-0344. e-ISSN 2503-2305