Kreano, Jurnal Matematika Kreatif-Inovatif
type: channel
description: Kreano, Jurnal Matematika Kreatif-Inovatif a starting in 2024 migrates to better secure from various unwanted things, including journal hacking and so on. To submit, the author please visit the new website page of our journal at the link [https://journal.unnes.ac.id/journals/kreano]. MIGRATION OFFICIAL STATEMENT HERE Shortcut to Manuscript Template | Archives | Login
publisher: Mathematics Dept, Math. and Science Faculty, Universitas Negeri Semarang
language: en-US
publication name: Kreano, Jurnal Matematika Kreatif-Inovatif
issn: 2086-2334
copyright: The copyright of the received article once accepted for publication shall be assigned to the journal as the publisher of the journal. The intended copyright includes the right to publish the article in various forms (including reprints). The journal maintains the publishing rights to the published articles. Authors are permitted to disseminate published articles by sharing the link/DOI of the article at the journal. Authors are allowed to use their articles for any legal purposes deemed necessary without written permission from the journal with an acknowledgment of initial publication to this journal. This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License
items: Misconceptions of Quitters Students in Solving Algebra Problems Using a Two-Tier Multiple Choice Diagnostic
items: Android-Based Media in Course of Mathematics Learning Strategy at Universitas Muhammadiyah Sumatera Utara
items: Analysis of Students' Computational Thinking Skills on Social Arithmetic Material in Terms of Adversity Quotient
items: Analysis of Creative Thinking and Curiosity in X Class Students
items: Development of Animated Video-Based Mathematics Learning Media Using Adobe After Effect on The Three-dimensional Material to Improve Mathematical Literacy
items: Identification of Representation Ability in the Topic of Space Analytical Geometry for Student in Higher Education
items: Numeracy-Based Teaching Material with Data Presentation Topic to Support Students' Numeracy Skills
items: Intuitive Understanding of Kinesthetic Students in Solving Mathematics Problems with Realistic Mathematic Education Approach
items: Spatial Reasoning of Middle School Students in View of Mathematics Anxiety
items: Development of Geometric Transformation E-module Assisted by GeoGebra Software to Enhance Students' Mathematical Abilities during the COVID-19 Pandemic
items: Development of Phet Simulation-Based Mathematics Logic E-Modules in Increasing Students' Mathematical Reasoning Ability
items: TPACK Competency Analysis of Prospective Mathematics Teacher in Micro Teaching Subjects
items: Development of Four-tier Multiple-choices Test to Diagnose Student's Misconception
items: Exploring The Application of The Radec Learning Model (Read-Answer-Discuss-Explain and Create) in Improving Collaboration Skills of Low-Able Mathematics Students: A Case Study
items: Analysis of Students' Proficiency in Mathematical Communication Through the View of Self-Regulated Learning

Misconceptions of Quitters Students in Solving Algebra Problems Using a Two-Tier Multiple Choice Diagnostic
type: item
description: Understanding students' misconceptions about algebra material is essential to determine corrective steps, so students avoid making continuous errors in learning algebra. This study used a qualitative approach to identify students' misconceptions about solving algebraic problems, especially quitters. The subjects in this study were class VII students of SMP Argopuro Panti who were included in the quitters' type. The instruments used were an adversity quotient questionnaire, a two-tier multiple-choice diagnostic test instrument, and an interview guide. The results of this study are in the form of misconceptions by quitters students, namely: 1) in working on subtraction questions in algebraic forms, students only subtract the first term; 2) students experience misconceptions in operating numbers; 3) students experience misconceptions about patterns for algebraic exponents; and 4) students make conceptual errors in using the cross out system. To overcome this, teachers can provide accurate explanations, use appropriate learning models, and recall student prerequisite material before learning new material. By identifying students' misconceptions in solving algebraic problems, the teacher can correct and improve students' inaccurate understanding. Memahami miskonsepsi siswa pada materi aljabar penting dilakukan agar dapat menentukan langkah perbaikan sehingga siswa tidak melakukan kesalahan yang berkelanjutan dalam pembelajaran aljabar. Penelitian ini menggunakan pendekatan kualitatif yang bertujuan untuk mengidentifikasi miskonsepsi siswa, khususnya siswa quitters, dalam menyelesaikan soal aljabar. Subjek dalam penelitian ini yaitu siswa kelas VII SMP Argopuro Panti yang termasuk dalam tipe quitters. Instrumen yang digunakan adalah angket adversity quotient, instrumen tes two-tier multiple choice diagnostic, dan pedoman wawancara. Hasil dari penelitian ini berupa miskonsepsi yang dilakukan siswa quitters, yaitu: 1) dalam mengerjakan soal pengurangan bentuk aljabar, siswa…
creator: Adinda Dwi Raysha Adis Kusuma
creator: Indah Wahyuni
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-07-28
publication date: 2023-07-28
volume: 14
number: 2
starting page: 216
ending page: 227
doi: 10.15294/kreano.v14i2.45125

Android-Based Media in Course of Mathematics Learning Strategy at Universitas Muhammadiyah Sumatera Utara
type: item
description: This research is motivated by teaching materials used by lecturers in the learning process that have not instilled student interest in learning, so students have difficulty understanding the material provided during distance learning (online). This study aims to design android-based mathematics learning media in mathematics learning strategy courses. This Android-based mathematics learning media design model uses Research and Development (R&D) developed by Borg and Gall. The product trial population in this study was students at the Universitas Muhammadiyah Sumatera Utara majoring in mathematics education using an instrument in the form of a questionnaire. This trial went through three stages, namely individual group trials, small group trials, and field trials. Before product testing, expert validation tests were carried out on the content and design of mathematics learning media using questionnaires according to predetermined indicators, then after that, a questionnaire analysis was carried out to see the percentage and validation criteria of mathematics learning media. This study designed android-based mathematics learning media that has been declared valid and suitable for use by 3 material experts who obtained an average score of 3,73 (valid) and 2 programming experts with an average score of 3,87 (valid). So, it can be concluded that android-based mathematics learning media is valid and feasible to be used as a mathematics learning media. The results of this research can be applied in the process of distance learning (online) and face-to-face to further increase student enthusiasm for learning. Penelitian ini dilatarbelakangi oleh bahan ajar yang digunakan dosen dalam proses pembelajaran yang belum menanamkan minat belajar mahasiswa, sehingga mahasiswa mengalami kesulitan untuk memahami materi yang diberikan selama pembelajaran jarak jauh (online). Penelitian ini bertujuan untuk merancang media pembelajaran matematika berbasis android pada mata kuliah strategi…
creator: Putri Maisyarah Ammy
creator: Indra Maryanti
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-07-28
publication date: 2023-07-28
volume: 14
number: 2
starting page: 228
ending page: 242
doi: 10.15294/kreano.v14i2.39573

Analysis of Students' Computational Thinking Skills on Social Arithmetic Material in Terms of Adversity Quotient
type: item
description: This research fills an urgent knowledge gap regarding the urgency of analyzing students' computational thinking skills in today's learning. In an era where technology and computing play an important role in daily life, computational thinking skills are crucial for students to face future challenges. Although there have been previous studies on students' computational thinking skills and its influencing factors, there is no adequate understanding on how AQ can affect students' computational thinking skills, especially in the context of social arithmetic learning. This research aims to fill the knowledge gap and analyze how AQ can influence students' computational thinking skills in the context of social arithmetic learning. Through a descriptive qualitative approach, involving 20 students from class VII B MTS Annuriyyah Jember as research subjects. Data were validated using triangulation techniques, namely AQ questionnaire, test and interview. Through the use of AQ questionnaire, the results showed that there were 3 students with Climbers type (high AQ), 14 students with Campers type (medium AQ), and 3 students with Quitters type (low AQ). From each AQ type, three students were selected for further analysis related to their computational thinking ability. The results showed that students with high AQ type were able to fulfill all indicators of computational thinking ability. Students with moderate AQ type were able to identify important information and organize the solution steps, although there were some steps that were not appropriate. However, they were still able to solve the problem correctly. On the other hand, students with low AQ type were unable to record the required information and failed to organize the solution steps properly, resulting in an incorrect solution. Overall, this study showed that students' computational thinking ability in social arithmetic varied depending on their AQ type. The findings indicate a relationship between Adversity Quotient an…
creator: Risa Nur Afifah
creator: Fikri Apriyono
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-09-13
publication date: 2023-09-13
volume: 14
number: 2
starting page: 243
ending page: 253
doi: 10.15294/kreano.v14i2.45273

Analysis of Creative Thinking and Curiosity in X Class Students
type: item
description: In the learning, because the learning time isn’t sufficient to convey material, teacher who concerned learning results than learning process made students just imitating teachers’ problem solving. They aren’t trained to solve new problems. This research aims, (1) finds out the mathematics creatie thinking ability of high school students; (2) finds out the characters of the students’ curiosity; (3) finds out the influence of curiosity on students’ creative thinking ability. This research method and design is a quantitative and comparison of approaches. The research is conducted at one of the state high schools in Semarang. The research population sample in a row is all students of classes of X MIPA and X MIPA 3. This population is given a creative thinking ability test. This sample is given a curiosity questionnaire. Creative thinking ability mean of the ten classes of X MIPA is 69,4. Curiosity mean of X MIPA 3 is 169,3. Therefore, (1) students’ mathematics creative thinking ability is not optimal; (2) the character of the students’ curiosity is not optimal; (3) curiosity positively affects creative thinking ability. That resulted in teacher developing learning media and processes and students’ curiosity to their students’ creative thinking ability. Dalam pembelajaran, karena waktu pembelajaran tidak mencukupi untuk menyampaikan materi, guru mengutamakan hasil dari pada proses pembelajaran mengakibatkan siswa meniru proses pemecahan masalah dari guru dan tidak terlatih menyelesaikan masalah baru. Tujuan penelitian, (1) mengetahui kemampuan berpikir kreatif matematis siswa SMA; (2) mengetahui karakter rasa ingin tahu siswa; (3) mengetahui pengaruh karakter rasa ingin tahu terhadap kemampuan berpikir kreatif siswa. Penelitian menggunakan metode penelitian kuantitatif. Desain penelitian adalah comparison of approaches. Penelitian awal dilaksanakan di salah satu SMA Negeri di Semarang. Populasi dan sampel penelitian berturut-turut adalah seluruh siswa kelas X MIPA dan X …
creator: Bulan Rahmayani
creator: Iwan Junaedi
creator: Walid Walid
creator: Bambang Eko Susilo
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-18
publication date: 2023-11-18
volume: 14
number: 2
starting page: 254
ending page: 266
doi: 10.15294/kreano.v14i2.43927

Development of Animated Video-Based Mathematics Learning Media Using Adobe After Effect on The Three-dimensional Material to Improve Mathematical Literacy
type: item
description: This article discusses the development of animation-based learning videos on three-dimensional materials to improve mathematical literacy. This development research uses the Plomp model, that is, preliminary research, development or prototyping, and assessment phase. The results of the learning video in this development are viewed under three aspects, namely validity, practicality, and effectiveness, involving students of SMA Negeri 3 Pekanbaru as research subjects. The animated video-based learning media was declared very valid with a result of 73, very practical with a result of 56, and effective in improving mathematical literacy. This states that animation-based video learning media is good and worthy of being used as a mathematics learning media to improve mathematical literacy. Artikel ini membahas pengembangan video pembelajaran berbasis animasi pada materi tiga dimensi untuk meningkatkan literasi matematika. Penelitian pengembangan ini menggunakan model Plom, yaitu tahap penelitian pendahuluan, pengembangan atau prototyping, dan penilaian. Hasil video pembelajaran dalam pengembangan ini dilihat dalam tiga aspek, yaitu validitas, kepraktisan, dan efektivitas, dengan melibatkan siswa SMA Negeri 3 Pekanbaru sebagai subjek penelitian. Media pembelajaran animasi berbasis video dinyatakan sangat valid dengan hasil 73, sangat praktis dengan hasil 56, dan efektif dalam meningkatkan literasi matematika. Hal ini menyatakan bahwa media pembelajaran video berbasis animasi baik dan layak digunakan sebagai media pembelajaran matematika untuk meningkatkan literasi matematika
creator: Dhiya Fathiyyah Firdaus
creator: Suripah Suripah
creator: Lilis Marina Angraini
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-19
publication date: 2023-11-19
volume: 14
number: 2
starting page: 267
ending page: 279
doi: 10.15294/kreano.v14i2.39628

Identification of Representation Ability in the Topic of Space Analytical Geometry for Student in Higher Education
type: item
description: This study aims to identify the representation ability of prospective mathematics teacher students by exploring the material of Space Analytical Geometry. The type of research is design research involving 38 students of the Mathematics Department, FMIPA UNM. The research instruments used are Lesson Plan and e-Task. The e-Task is the instrument combining the LMS Syam-OK and Gdrive for collecting the outputs of these activities. From the results provide an important note that 1) the methods and materials of student representation depend on the knowledge they have, the wider the knowledge they have the various presentation information provided. 2) The method and material of representation shown by students will be more developed if the questions given are challenging. 3) From some of the problems given, the analytical method will be used if the problem requires pictures to be shown in its solution. Penelitian ini bertujuan untuk mengetahui kemampuan representasi mahasiswa calon guru matematika dengan mendalami materi Geometri Analitik Ruang. Jenis penelitian yang digunakan adalah design research yang melibatkan 38 mahasiswa Jurusan Matematika FMIPA UNM. Instrumen penelitian yang digunakan adalah Lesson Plan dan e-Task. E-Task adalah instrumen yang menggabungkan LMS Syam-OK dan Gdrive untuk mengumpulkan output dari kegiatan ini. Dari hasil memberikan catatan penting bahwa 1) metode dan materi representasi siswa bergantung pada pengetahuan yang dimilikinya, semakin luas pengetahuan yang dimilikinya maka berbagai informasi presentasi yang diberikan. 2) Metode dan materi representasi yang ditunjukkan siswa akan lebih berkembang jika soal yang diberikan menantang. 3) Dari beberapa masalah yang diberikan, metode analitik akan digunakan jika masalah tersebut membutuhkan gambar untuk ditampilkan dalam penyelesaiannya.
creator: Nasrullah Pemu
creator: Baso Intang Sappaile
creator: Ahmad Talib
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-19
publication date: 2023-11-19
volume: 14
number: 2
starting page: 280
ending page: 292
doi: 10.15294/kreano.v14i2.39663

Numeracy-Based Teaching Material with Data Presentation Topic to Support Students' Numeracy Skills
type: item
description: Numeracy is the ability to identify, describe and communicate various types of numbers and mathematical symbols to solve mathematical tables, graphs, and problems. There are few math teaching materials, especially those based on numeracy. The research aims to produce numeracy-based teaching material that is valid, practical and potentially supports numeracy skills. The following type of research is development. The research subjects were students of class VII at Senior high school in Pagar Aam. The stages of the research consisted of preliminary study and formative evaluation (Expert Review, One to One, Small Group and field tests) with the instruments used, namely questionnaires, tests, and interviews. This study states that the teaching material used can help improve numeracy skills, and the developed teaching material is declared valid without revision. This shows that with the help of numeracy-based teaching, the material can help students improve their numeracy skills in understanding data presentation material. Mathematics teachers can further use these numeracy-based teaching materials to improve students’ numeracy skills. Numerasi adalah kemampuan untuk mengidentifikasi, menjelaskan dan mengkomunikasikan berbagai jenis bilangan dan simbol matematika untuk tujuan pemecahan tabel, grafik dan masalah matematika. Belum banyak bahan ajar matematika khususnya yang berbasis numerasi. Tujuan penelitian ialah menghasilkan bahan ajar berbasis numerasi yang valid, praktis dan berpotensi mendukung kemampuan numerasi. Jenis penelitian ialah pengembangan. Subjek penelitian adalah peserta didik kelas VII disalah satu SMP Negeri di Kota Pagar Alam. Tahapan penelitian terdiri dari preliminary study dan formative evaluation (Expert Review, One to One, Small Group dan field test) dengan instrumen yang digunakan yaitu angket, tes dan wawancara. Penelitian ini menyatakan bahwa bahan ajar yang dikembangkan dinyatakan valid, praktis, dan memiliki efek potensial terhadap kemampuan …
creator: Gresilia Situmorang
creator: Hapizah Hapizah
creator: Budi Mulyono
creator: Ely Susanti
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-22
publication date: 2023-11-22
volume: 14
number: 2
starting page: 293
ending page: 308
doi: 10.15294/kreano.v14i2.41925

Intuitive Understanding of Kinesthetic Students in Solving Mathematics Problems with Realistic Mathematic Education Approach
type: item
description: Intuitive understanding is the ability to understand something without going through reasoning, so it is very important in solving math problems. One approach that can improve students' intuitive understanding is the Realistic Mathematic Education (RME) approach. However, not all students can use their intuitiveness in solving math problems. One of them is influenced by students' learning styles. For this reason, it is necessary to conduct research that aims to describe the intuitive understanding of students who have a kinesthetic learning style in solving math problems with the RME Approach. However, not all students can use their intuitiveness in solving math problems. One of them is influenced by students' learning styles. For this reason, it is necessary to conduct research that aims to describe the intuitive understanding of students who have kinesthetic learning styles in solving math problems with the RME Approach. The subjects of this research are students who have kinesthetic learning styles at SMKN 2 Tulungagung. The selection of research subjects is based on the results of the learning style questionnaire. Data collection methods with test questions, interviews, and documentation. Data analysis includes data reduction, data presentation, and conclusions.To test the validity of the data using method triangulation. Based on the research results, subject K1 leads to affirmatory intuition understanding, and subject K2 leads to anticipatory intuition understanding. It can be concluded that the intuitive understanding of kinesthetic students in solving opportunity problems has fulfilled the indicators of affirmatory intuition and anticipatory intuition. Furthermore, it is recommended to use the RME approach to improve students' intuitive understanding in solving math problems based on students' daily experiences or activities. Pemahaman intuitif merupakan kemampuan memahami sesuatu tanpa melalui penalaran, sehingga sangat penting dalam menyelesaikan masalah ma…
creator: Muhammad Ilman Nafi'an
creator: Fida Ika Wahyuni
creator: Dian Septi Nur Afifah
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-22
publication date: 2023-11-22
volume: 14
number: 2
starting page: 309
ending page: 320
doi: 10.15294/kreano.v14i2.42228

Spatial Reasoning of Middle School Students in View of Mathematics Anxiety
type: item
description: The low spatial reasoning ability and high mathematics anxiety of junior high school students is an interesting discussion to be studied in more depth to understand students' spatial reasoning abilities and mathematical anxiety. Therefore, this study aims to explore the spatial reasoning abilities of junior high school students in solving geometric problems in terms of students' math anxiety. The research method used is qualitative research with a case study type. Data were collected through written tests to explore spatial reasoning data, followed by task-based unstructured interviews and a Likert scale questionnaire to explore math anxiety data. Furthermore, the research data were analyzed by following the Miles and Huberman model, which consisted of data reduction (data reduction), data presentation (data display), and concluding (verification). The results showed that the average student's math anxiety was 2.294. Students' spatial reasoning abilities were dominated at a moderate level, namely 69.23%. The results also show that the students' spatial reasoning ability does not depend on the math anxiety category. The ability of spatial orientation is the ability most students master. Once the mathematical anxiety and spatial reasoning abilities of students are understood, it is intended that the teacher would take this into account while structuring geometry instruction in the classroom, which will foster the growth of students' spatial reasoning while simultaneously lowering the number of students' mathematical anxiety. Rendahnya kemampuan penalaran spasial dan tingginya kecemasan matematika siswa SMP menjadi bahasan menarik untuk dikaji lebih mendalam supaya diperoleh pemahaman menyeluruh tentang kemampuan penalaran spasial dan kecemasan matematika siswa. Oleh karena itu penelitian ini bertujuan untuk mengeksplorasi kemampuan penalaran spasial siswa SMP dalam memecahkan masalah geometri ditinjau dari kecemasan matematika siswa. Adapun metode penelitian yang dila…
creator: Harina Fitriyani
creator: Yaya Sukjaya Kusumah
creator: Jarnawi Afgani Dahlan
creator: Aan Hendroanto
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-24
publication date: 2023-11-24
volume: 14
number: 2
starting page: 321
ending page: 334
doi: 10.15294/kreano.v14i2.42464

Development of Geometric Transformation E-module Assisted by GeoGebra Software to Enhance Students' Mathematical Abilities during the COVID-19 Pandemic
type: item
description: During COVID-19 pandemic, teaching and learning was changed from face-to-face learning to online learning. There were many obstacles in learning mathematics by online-based learning. Such as geometric transformation, some material needs to be represented by a graphic or image, so that students will be easier to learn. This research was aimed to develop geometric transformation e-module assisted by GeoGebra software. The method of this research was used 4D-model developed by Thiagarajan, Semmel, and Semmel. The final draft of the e-module was validated by media and material expert. The final results of this research showed that E-module was valid and feasible to be used in geometric transformation learning process. The feasibility of the module was proven by the average score of the validity test was 88% and 86.67%, that can be converted to very good criteria. Small group trial in using e-module obtained student responses is 82.30% which means that the e-module is good and easy to use. This study has implications in education, that can be used to enrich students' knowledge in the learning process of geometric transformation material, increasing student’s activity, motivation, and learning outcomes. Selama pandemi COVID-19, proses belajar mengajar diubah dari pembelajaran tatap muka menjadi pembelajaran daring. Banyak kendala dalam pembelajaran matematika dengan pembelajaran berbasis online. Seperti transformasi geometri, beberapa materi perlu direpresentasikan dengan grafik atau gambar, agar siswa lebih mudah mempelajarinya. Penelitian ini bertujuan untuk mengembangkan e-modul transformasi geometri berbantuan perangkat lunak GeoGebra. Metode penelitian ini menggunakan model 4D yang dikembangkan oleh Thiagarajan, Semmel, and Semmel. Draf akhir e-modul divalidasi oleh ahli media dan materi. Hasil akhir dari penelitian ini menunjukkan bahwa E-modul sudah valid dan layak digunakan dalam proses pembelajaran transformasi geometri. Kelayakan modul dibuktikan dengan skor rat…
creator: Hanim Faizah
creator: Eko Sugandi
creator: Imam Rofiki
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-11-24
publication date: 2023-11-24
volume: 14
number: 2
starting page: 335
ending page: 347
doi: 10.15294/kreano.v14i2.43950

Development of Phet Simulation-Based Mathematics Logic E-Modules in Increasing Students' Mathematical Reasoning Ability
type: item
description: This research is represented through digital teaching with online learning simulations used by SMK teachers in learning mathematical logic that has not improved students' mathematical reasoning abilities. This study aims to describe the feasibility, attractiveness, and effectiveness of the PhET simulation-based mathematical logic e-module in improving students' mathematical reasoning abilities. This research method is the R and D. The research subjects were students of SMK Koperasi Pontianak majoring in Multimedia. Research data were collected using indirect communication techniques and measurements with data collection tools in the form of expert validation sheets, student and teacher response questionnaires, and test questions. Based on the results, it can be concluded that the e-module of mathematical logic with PhET simulation at the valid criterion, very interesting and effective. The results of this study can be implemented in the process of learning mathematical logic digitally through PhET simulation learning to improve students' mathematical reasoning abilities. Penelitian ini direpresentasikan melalui bahan ajar digital dengan simulasi pembelajaran online yang digunakan oleh guru SMK dalam pembelajaran logika matematika belum meningkatkan kemampuan penalaran matematis siswa. Penelitian ini bertujuan untuk mendeskripsikan kelayakan, kemenarikan dan keefektifan dari e-modul logika matematika berbasis PhET simulation dalam meningkatkan kemampuan penalaran matematis siswa. Metode penelitian ini adalah metode R and D. Subjek penelitian adalah siswa SMK Koperasi Pontianak tepatnya jurusan Multimedia. Data penelitian dikumpulkan menggunakan teknik komunikasi tidak langsung dan pengukuran dengan alat pengumpul data berupa lembar validasi ahli, angket respon siswa dan guru serta soal tes. Berdasarkan hasil penelitian dan pembahasan, dapat disimpulkan bahwa e-modul logika matematika dengan PhET simulation pada tingkat kriteria valid, sangat menarik dan efektif untuk…
creator: Dwi Oktaviana
creator: Utin Desy Susiaty
creator: Muhamad Firdaus
creator: Iwit Prihatin
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-12-01
publication date: 2023-12-01
volume: 14
number: 2
starting page: 348
ending page: 360
doi: 10.15294/kreano.v14i2.44483

TPACK Competency Analysis of Prospective Mathematics Teacher in Micro Teaching Subjects
type: item
description: In education, the integration of technology is becoming increasingly important. This is especially true for mathematics teachers, who must use technology effectively to enhance the learning experience for their students. One method for assessing a mathematics teacher's ability to integrate technology into their teaching practice is through TPACK competency analysis. The purpose of this study was to analyze the TPACK abilities possessed by a future teacher candidate through the microteaching course he has attended. This study used a qualitative method in which data were obtained from interviews and questionnaires distributed via WhatsApp. The results of this study showed that prospective teachers who were the subjects of this study were capable and proficient enough in using and utilizing technology in learning, but were still unable to match learning methods and models with the material to be taught to students in the learning tools they compiled. Through this research, it is hoped that students who are prospective teachers of mathematics will deepen their mastery of learning methods and models which will be applied when they teach. The implications of these findings highlight the importance of increased training in developing the TPACK competency of prospective mathematics teachers. Di bidang pendidikan, integrasi teknologi menjadi semakin penting. Hal ini terutama berlaku untuk guru matematika, yang harus memanfaatkan teknologi secara efektif untuk meningkatkan pengalaman belajar bagi siswanya. Salah satu metode untuk menilai kemampuan guru matematika dalam mengintegrasikan teknologi ke dalam praktik mengajarnya adalah melalui analisis kompetensi TPACK. Tujuan dari penelitian ini untuk menganalisis kemampuan TPACK yang dimiliki oleh seorang calon guru masa depan melalui mata kuliah microteaching yang telah diikutinya. Penelitian ini menggunakan metode kualitatif yang mana data diperoleh dari hasil wawancara dan pengisian kuisioner yang sebar melalui WhatsApp. Hasi…
creator: Nenden Suciyati Sartika
creator: Rika Mulyati Mustika Sari
creator: Hanifah Nurus Sopiyani
creator: Ika Yunitasari
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-12-01
publication date: 2023-12-01
volume: 14
number: 2
starting page: 361
ending page: 372
doi: 10.15294/kreano.v14i2.43455

Development of Four-tier Multiple-choices Test to Diagnose Student's Misconception
type: item
description: Studies in Indonesia delineate that junior high school students in Indonesia have low mastery of circle material. Students with low mastery of the material tend to have misconceptions. The goal of this study is to develop a four-tier diagnostic test for circle material to identify the level of their understanding, including misconception in circle material. This development used the ADDIE model. It comprises four phases: Analysis, Design, Development, Implementation, and Evaluation. The test developed consists of 20 items which four experts in learning mathematics have validated. They are two lecturers and two teachers of mathematics who have teaching experience of more than ten years. The validated test was implemented on 34 grade 8 students in Yogyakarta. From the test results obtained information, of the 20 test items, on average, have an ideal difficulty level. All items have a good discriminant index. Test reliability was estimated using the Cronbach Alpha formula. The estimation results show a test reliability coefficient of 0.72. Students as test respondents stated that the tests developed contained easy-to-understand instructions, easy-to-understand language, sufficient test time, clear pictures, and enough items. This test can help junior high school mathematics teachers in Indonesia to identify their students' misconceptions and level of understanding, especially regarding circle material. Hasil-hasil studi menunjukkan siswa sekolah menengah pertama di Indonesia memiliki penguasaan yang rendah pada materi lingkaran. Siswa dengan penguasaan materi yang rendah terindikasi mengalami miskonsepsi. Penelitian ini bertujuan untuk mengembangkan tes diagnostik tipe four-tier pada materi lingkaran untuk mendiagnosis level pemahaman siswa pada materi lingkaran, termasuk miskonsepsi yang dialami siswa. Pengembangan ini menggunakan model ADDIE (Analysis, Design, Devalopment, Implementation, Evaluation). Tes yang dikembangkan terdiri atas 20 butir yang telah divalidasi …
creator: Anggit Prabowo
creator: Tatang Herman
creator: Siti Fatimah
creator: Arum Dwi Ahniah
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-12-01
publication date: 2023-12-01
volume: 14
number: 2
starting page: 373
ending page: 385
doi: 10.15294/kreano.v14i2.45400

Exploring The Application of The Radec Learning Model (Read-Answer-Discuss-Explain and Create) in Improving Collaboration Skills of Low-Able Mathematics Students: A Case Study
type: item
description: Collaboration in learning mathematics is very important, in everyday learning the teacher does not settle for collaborative learning. At SMA TRI SUKSES itself the learning process is still only focused on the critical thinking skills of each individual student. So that the attractiveness of the students' mathematical abilities is still very visible. This study explores how a teacher implements learning interventions in the classroom and sees how students' abilities develop and looks at students' responses to applied learning. In this study I explored high school students in class XI SMA TRI SUKSES Lampung. - 34 male and female students, determined 4 students with the lowest mathematical ability to be observed and involved a teacher in the observation Using the RADEC learning model. Data collection was carried out through interviews, reflection on the teacher's journal, classroom observations, and learning observations by collecting data qualitatively using a purposive sampling technique in two trials. From the observation results, the application of the RADEC model was quite capable of helping students improve their collaborative skills, initially these low-ability students could only be silent and bowed during the collaboration process in learning, after the model was applied in a fun way and good motivation from the teacher and a group of students with low mathematical abilities seemed to have developed in their collaborative skills so that it affected students' mathematical and cognitive ability scores, which were originally an average of 76.75 and 79.5 to 80.25 and 82.5. Kolaborasi dalam pembelajaran matematika sangatlah penting, dalam pembelajaran sehari-hari guru tidak terpaku pada pembelajaran kolaboratif. Di SMA TRI SUKSES sendiri proses pembelajaran masih hanya terfokus pada kemampuan berpikir kritis setiap individu siswa. Sehingga daya tarik kemampuan matematika siswa masih sangat terlihat. Penelitian ini mengeksplorasi bagaimana seorang guru melaksanakan …
creator: Tri Mentari Fitri
creator: Caswita Caswita
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-12-01
publication date: 2023-12-01
volume: 14
number: 2
starting page: 395
ending page: 400
doi: 10.15294/kreano.v14i2.44861

Analysis of Students' Proficiency in Mathematical Communication Through the View of Self-Regulated Learning
type: item
description: Changes in the education implementation system during the Covid-19 pandemic force students to adapt quickly. This adaptation occurs because online learning limits teachers ' ability to monitor the overall learning carried out by students. Therefore, in the implementation, students must have Self-Regulated Learning to manage their learning activities independently and analyze their learning needs. In addition, Self-Regulated Learning is also able to provide support for improving various abilities, for example, mathematical communication. This study aimed to determine whether Self-Regulated Learning affects students’ mathematical communication skills. The research method used is correlational with a sample of 31 students in grade IX of a junior high school in Serang City. The results of this study indicate that Self-Regulated Learning affects students' mathematical communication skills, with a coefficient of determination equal to 21%. This research can inform educators that Self-Regulated Learning influences students' mathematical communication abilities, so educators must design learning to help improve students' Self-Regulated Learning. Perubahan sistem pelaksanaan pendidikan pada kondisi pandemi Covid-19 memaksa siswa untuk beradaptasi secara cepat. Adaptasi tersebut terjadi karena pembelajaran secara online memberikan batasan bagi guru untuk memantau keseluruhan pembelajaran yang dilakukan oleh siswa. Oleh karena itu, dalam pelaksanaan pembelajaran secara online siswa harus memiliki Self-Regulated Learning agar mampu mengatur kegiatan belajarnya secara mandiri dan mampu menganalisis kebutuhan belajarnya. Selain memberi dukungan yang besar terhadap pelaksanaan pembelajaran secara online, Self-Regulated Learning juga mampu memberikan dukungan terhadap peningkatan berbagai kemampuan, salah satunya adalah komunikasi matematis. Penelitian ini bertujuan untuk mengetahui apakah terdapat pengaruh Self-Regulated Learning terhadap kemampuan komunikasi matematis siswa. Meto…
creator: Fitri Aida Sari
creator: Yaya Sukjaya Kusumah
creator: Dadang Juandi
rights: Copyright (c) 2023 Kreano, Jurnal Matematika Kreatif-Inovatif https://creativecommons.org/licenses/by-nc-sa/4.0
license: https://creativecommons.org/licenses/by-nc-sa/4.0
date: 2023-12-01
publication date: 2023-12-01
volume: 14
number: 2
starting page: 401
ending page: 412
doi: 10.15294/kreano.v14i2.45996