UI/UX Design Prototype for Enhancing User Experience using User-Centered Method

Egia Rosi Subhiyakto(1), Yani Parti Astuti(2),


(1) Departement of Informatics Engineering, Universitas Dian Nuswantoro, Indonesia
(2) Departement of Informatics Engineering, Universitas Dian Nuswantoro, Indonesia

Abstract

Purpose: The teaching matrix often relies on conventional methods involving explanations on a board. It makes students easily bored and relatively focused for only a short period. Integrating multimedia features such as text, colors, and sound might enhance students' comfort and engagement in the learning matrix. In this study, we discuss how to design low-fidelity and high-fidelity prototypes to enhance the comfort of the learning matrix and give a solution to manage course and communication between teachers and students.

Methods: We employed the User-Centered Design method, focusing on users as the central design consideration. The User-Centered Design process involves the analysis of user needs and context, followed by requirements identification, design solutions, and solution evaluation.

Results: Based on the testing results, we scored 86.25%, categorizing it as "acceptable" with a grade of A and an adjective rating of "excellent." Meanwhile, the usability testing resulted in a score of 85.6%.

Novelty: The main contribution to this research is proposing a new design for the UI/UX of the matrix learning application. The generated design can be recommended for implementing a matrix learning application.

Keywords

Matrix, Design, User-centered, Prototype

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