The Effect of Self-Efficacy, Motivation and Learning Simulation Competence of Polytechnic of Science Shipping Taruna Semarang

  • Yuliani Yuliani Politeknik Ilmu Pelayaran, Semarang, Indonesia
  • Fakhruddin Fakhruddin Universitas Negeri Semarang
  • Kardoyo Kardoyo Universitas Negeri Semarang

Abstract

Competence cadets can affect the level of output, which is generated in the process of education and learning. The factors that affect the competencies include self-efficacy, motivation, learning simulations. To determine how much influence the research is conducted. The aim of researchers to test and analyze the effects of self-efficacy, motivation and learning simulations for the competence of cadets at the Polytechnic of Semarang Sailing Sciences. This study uses a quantitative approach descriptive correlational design using a questionnaire as data collectors. The study population as much as 172 cadets with a sample of 120 cadets. The results showed: (1) self-efficacy negative direct effect on learning simulations with significant values ​​of 0840 (> 0050) and the beta value (-0056). (2) motivation negative direct effect on learning simulations with significant values ​​of 0057 (> 0050) and the beta value (0530). (3) self-efficacy positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0719). (4) motivation positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0281). (5) simulation learning negative direct effect on the competence with significant values ​​of 0331 (> 0050) and the beta value (-019). From these data indicate that self-efficacy and motivation to improve the competence of cadets. (3) self-efficacy positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0719). (4) motivation positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0281). (5) simulation learning negative direct effect on the competence with significant values ​​of 0331 (> 0050) and the beta value (-019). From these data indicate that self-efficacy and motivation to improve the competence of cadets. (3) self-efficacy positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0719). (4) motivation positive direct effect on the competence with significant values ​​of 0000 (<0.050) and the beta value (0281). (5) simulation learning negative direct effect on the competence with significant values ​​of 0331 (> 0050) and the beta value (-019). From these data indicate that self-efficacy and motivation to improve the competence of cadets. (5) simulation learning negative direct effect on the competence with significant values ​​of 0331 (> 0050) and the beta value (-019). From these data indicate that self-efficacy and motivation to improve the competence of cadets. (5) simulation learning negative direct effect on the competence with significant values ​​of 0331 (> 0050) and the beta value (-019). From these data indicate that self-efficacy and motivation to improve the competence of cadets.
Published
2019-03-26
How to Cite
Yuliani, Y., Fakhruddin, F., & Kardoyo, K. (2019). The Effect of Self-Efficacy, Motivation and Learning Simulation Competence of Polytechnic of Science Shipping Taruna Semarang. Educational Management, 8(1), 70-79. Retrieved from https://journal.unnes.ac.id/sju/eduman/article/view/29540
Section
Articles