MODEL PEMBELAJARAN BERBASIS PROYEK BERBANTUAN MEDIA KULTUR JARINGAN UNTUK MENINGKATKAN AKTIVITAS DAN KREATIVITAS SISWA KELAS XII IPA2 SMA NEGERI 1 BANGSRI

N. Yahya

Abstract

Penelitian ini bertujuan untuk meningkatkan aktivitas dan kreativitas dalam pembelajaran berbasis proyek berbantuan media kultur jaringan. Data dianalisis dengan teknik analisis deskriptif. Hasil penelitian menunjukkan bahwa aktivitas belajar siswa meningkat secara signifikan dari 31,50% prasiklus, 79,79% siklus I dan 90,14% pada siklus II. Kreativitas belajar siswa meningkat secara signifikan dari 58,70% prasiklus, 77,29% siklus I dan 85,10% pada siklus II. Dan kreativitas produk kultur jaringan juga meningkat secara signifikan dari 0% prasiklus, 72,42% siklus I dan 83,33% pada siklus II.

 

This study aims to improve the activity and creativity in project-based learning-assisted tissue culture media. Data were analyzed with descriptive analysis techniques. The results showed that students’ learning activities increased significantly from prasiklus 31.50%, 79.79% and 90.14% first cycle in the second cycle. Creativity of students increased significantly from prasiklus 58.70%, 77.29% and 85.10% first cycle, the second cycle. Tissue culture and creativity products also increased significantly from 0% prasiklus, 72.42% and 83.33% first cycle in the second cycle.

Keywords

Project-Based Learning; Media Tissue Culture; Tissue Culture Concepts; Activities and Creativity

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