MODEL PEMBELAJARAN LOMPAT TALI UNTUK MENINGKATKAN HASIL BELAJAR LOMPAT TINGGI GAYA STRADDLE PADA SISWA KELAS V SD NEGERI SIDAKAYA 06 KABUPATEN CILACAP TAHUN PELAJARAN 2012/2013
Main Article Content
Abstract
Physical education in schools especially in learning the high jump straddle styles not applied variations in
teaching or monotous, so that student are saturted, passion, and lot of student who do not meet the criteria
specified mastery learning in schools, 75. Problems in this study is “ How jump rope learning model to improve
learning outcomes straddle style high jump in class V on junior high school sidakaya 06 Cilacap distict
academic year 2012/2013 ?” as for the purose of this study was to determine the jump rope learning model to
improve learning outcomes straddle style high jump in class V on junior high school sidakaya 06 Cilacap distict
academic year 2012/2013. Type of reserch is a class act. Subject used to use student data class V junior high
school sidakaya 06 numbered 29. Data collection techniques using student questionnairs that include cognitive,
affective, and psychomotor. Data analysis using descriptive qualitive. Of the research results obtained in cycle I data on student mastery learning as many as is student or 51,72% and students who have not completed a total
of 14 categories of students or 38,28%. While the second cycle students mastery learning result obtained by 26
students or 89,65% and students who have not completed as much as 3 categories of students or 10,35%. Of the
research cycle I to cycle II has been an increase in the classical style which II students (37,93%), so it can be
said that model of learning to jump rope to improve learning outcomes in the high jump straddle style grade 5
students sidakaya 06 junior high school succeded as much as 89,65%. Conclusions of this research is modeled
straddle style learning the high jump with a jump rope games can improve student learning outcomes because
acording to the character of the students grades and learning PAIKEM. So the researchers delivered,
suggestions that :1) For school teachers is expected to increase the quality and the quality and the quality of
learning for students and teachers to improve the quality, 2) teachers are expected to be more innovative in
applying the method to deliver the learning, 3) to enhance students learning spirit in any condition, because
learning to play media that can improve intelligence and healt.
teaching or monotous, so that student are saturted, passion, and lot of student who do not meet the criteria
specified mastery learning in schools, 75. Problems in this study is “ How jump rope learning model to improve
learning outcomes straddle style high jump in class V on junior high school sidakaya 06 Cilacap distict
academic year 2012/2013 ?” as for the purose of this study was to determine the jump rope learning model to
improve learning outcomes straddle style high jump in class V on junior high school sidakaya 06 Cilacap distict
academic year 2012/2013. Type of reserch is a class act. Subject used to use student data class V junior high
school sidakaya 06 numbered 29. Data collection techniques using student questionnairs that include cognitive,
affective, and psychomotor. Data analysis using descriptive qualitive. Of the research results obtained in cycle I data on student mastery learning as many as is student or 51,72% and students who have not completed a total
of 14 categories of students or 38,28%. While the second cycle students mastery learning result obtained by 26
students or 89,65% and students who have not completed as much as 3 categories of students or 10,35%. Of the
research cycle I to cycle II has been an increase in the classical style which II students (37,93%), so it can be
said that model of learning to jump rope to improve learning outcomes in the high jump straddle style grade 5
students sidakaya 06 junior high school succeded as much as 89,65%. Conclusions of this research is modeled
straddle style learning the high jump with a jump rope games can improve student learning outcomes because
acording to the character of the students grades and learning PAIKEM. So the researchers delivered,
suggestions that :1) For school teachers is expected to increase the quality and the quality and the quality of
learning for students and teachers to improve the quality, 2) teachers are expected to be more innovative in
applying the method to deliver the learning, 3) to enhance students learning spirit in any condition, because
learning to play media that can improve intelligence and healt.
Article Details
Section
Articles
References
Adang Suherman. 2000, Dasar – Dasar Penjaskes.
Departemen Pendidikan
Nasional Direktorat Jenderal Pendidikan
Nasional dan Menengah Bagian
Proyek Penataran Guru LTPP Setara D-III.
Adisasmita, Yusuf. 1992. Olahraga Pilihan
Atletik. Departemen Pendidikan Dan
Kebudayaan Direktorat Jendral.
Aip Syarifudin, 1992 : Olahraga dan Kesehatan,
Jakarta : CV Baru.
Hartanti, 1997. Lembaran Ilmu
Pengetahuan. Semarang: IKIP Semarang Press.
Husdarta dan Yudha M Saputra, 2000. Belajar
Dan Pembelajaran. Jakarta : Depdikbud.
Max Darsono, 2000. Belajar dan
Pembelajaran. Semarang: IKIP Semarang Press.
Ma’mun, Amung, dan Saputra, M. Yudha.
2000. Perkembangan Gerak dan
Belajar Gerak, Jakarta : Depdiknas.
Munasifah, 2000. Atletik Cabang Lompat. Jakarta
: Aneka Ilmu.
Purnomo, Adi, Dapan. (2011). Dasar-Dasar
Gerak Atletik. Yogyakarta : Almadia.
Rifai’i, Achmad, Anni, Catharina Tri. (2011).
Psikologi Pendidikan. Semarang : Pusat
Pengembangan MKU & MKDK LP3
UNNES.
Sugiyanto dan Sudjarwo. 1993. Perkembangan
dan Belajar Gerak. Jakarta : Depdikbud.
Slameto. 2003. Belajar dan Faktor-Faktor yang
Mempengaruhinya. Jakarta: PT Rineka
Cipta.
Suharsimi A, Suhardjono dan Supardi. 2009.
Penelitian Tindakan Kelas. Jakarta: PT
Bumi Aksara.
Trianto, 2010. Model Pembelajaran Terpadu.
Jakarta : PT Bumi Aksara.
Widya, Mochamad Djumidar A. 2002. Belajar
Berlatih Gerak-Gerak Dasar Atletik Dalam
Bermain. Jakarta : CV. Gramada Offset.
Widya, Mokhamad Jumidar A, 2004. Belajar
Berlatih Gerak-Gerak Dasar Atletik Dalam
Bermain. Jakarta : PT RajaGrafindo
Persada.
Zainal Aqib, 2008. Penelitian Tindakan
Kelas. Bandung : Yrama Widya.
( www.m-edukasi.web.id diunduh pada
10 Desember 2012)
Departemen Pendidikan
Nasional Direktorat Jenderal Pendidikan
Nasional dan Menengah Bagian
Proyek Penataran Guru LTPP Setara D-III.
Adisasmita, Yusuf. 1992. Olahraga Pilihan
Atletik. Departemen Pendidikan Dan
Kebudayaan Direktorat Jendral.
Aip Syarifudin, 1992 : Olahraga dan Kesehatan,
Jakarta : CV Baru.
Hartanti, 1997. Lembaran Ilmu
Pengetahuan. Semarang: IKIP Semarang Press.
Husdarta dan Yudha M Saputra, 2000. Belajar
Dan Pembelajaran. Jakarta : Depdikbud.
Max Darsono, 2000. Belajar dan
Pembelajaran. Semarang: IKIP Semarang Press.
Ma’mun, Amung, dan Saputra, M. Yudha.
2000. Perkembangan Gerak dan
Belajar Gerak, Jakarta : Depdiknas.
Munasifah, 2000. Atletik Cabang Lompat. Jakarta
: Aneka Ilmu.
Purnomo, Adi, Dapan. (2011). Dasar-Dasar
Gerak Atletik. Yogyakarta : Almadia.
Rifai’i, Achmad, Anni, Catharina Tri. (2011).
Psikologi Pendidikan. Semarang : Pusat
Pengembangan MKU & MKDK LP3
UNNES.
Sugiyanto dan Sudjarwo. 1993. Perkembangan
dan Belajar Gerak. Jakarta : Depdikbud.
Slameto. 2003. Belajar dan Faktor-Faktor yang
Mempengaruhinya. Jakarta: PT Rineka
Cipta.
Suharsimi A, Suhardjono dan Supardi. 2009.
Penelitian Tindakan Kelas. Jakarta: PT
Bumi Aksara.
Trianto, 2010. Model Pembelajaran Terpadu.
Jakarta : PT Bumi Aksara.
Widya, Mochamad Djumidar A. 2002. Belajar
Berlatih Gerak-Gerak Dasar Atletik Dalam
Bermain. Jakarta : CV. Gramada Offset.
Widya, Mokhamad Jumidar A, 2004. Belajar
Berlatih Gerak-Gerak Dasar Atletik Dalam
Bermain. Jakarta : PT RajaGrafindo
Persada.
Zainal Aqib, 2008. Penelitian Tindakan
Kelas. Bandung : Yrama Widya.
( www.m-edukasi.web.id diunduh pada
10 Desember 2012)