MENINGKATKAN HASIL BELAJAR LOMPAT TINGGI GAYA STRADDLE MELALUI PERMAINAN LOMPAT GARUDA SISWA KELAS V SD NEGERI 01 SUKOREJO
Main Article Content
Abstract
Based on outcome observation process learning athletic, especially for high
jumping straddle style for student class five elementary school 01 sukorejo don’t
go yet well, because opportunity student action decrease. From the problem essay
writer try to improve student learning for high jump straddle style by playing
mythical jump that purpose application concept high jump action straddle style by
playing for ad-dition activity student action. So can less scary of student and
improve student learning for high jumping straddle style. This type of research is a
class act using metode practice test. Subject of research is student class five
elementary school 01 sukorejo numbered 43 students. Instrument that use to test
observation and obser-vation. Technic analysis the data used in this research is as
statistically descriptive comparative.
Conclusions based on the results of research a class act, learning by approaching play
mythical jump, can improve student learning for high jumping straddle style. From
analysis result on cycle I is knowed percentage of mastery learning numbered 79% by
34 students, experienced improve in cycle II numbered 95% by mastery learning 41
students and not complete learning numbered 5% by 2 students.
jumping straddle style for student class five elementary school 01 sukorejo don’t
go yet well, because opportunity student action decrease. From the problem essay
writer try to improve student learning for high jump straddle style by playing
mythical jump that purpose application concept high jump action straddle style by
playing for ad-dition activity student action. So can less scary of student and
improve student learning for high jumping straddle style. This type of research is a
class act using metode practice test. Subject of research is student class five
elementary school 01 sukorejo numbered 43 students. Instrument that use to test
observation and obser-vation. Technic analysis the data used in this research is as
statistically descriptive comparative.
Conclusions based on the results of research a class act, learning by approaching play
mythical jump, can improve student learning for high jumping straddle style. From
analysis result on cycle I is knowed percentage of mastery learning numbered 79% by
34 students, experienced improve in cycle II numbered 95% by mastery learning 41
students and not complete learning numbered 5% by 2 students.
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References
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Dasar Pendidikan Jasmani, Olahraga
dan Kesehatan. Jakarta: Depdiknas
Djumidar, 2007, Materi Pokok Dasar Dasar Atletik,
Jakarta: Universitas Terbuka.
Syamsir, Aziz, 2005, Permainan Kecil Di Sekolah
Dasar, Jakarta: Universitas Terbuka.
Jarver, Jess, 2005, Belajar dan Berlatih Atletik, Band ung:
CV. Pionir Jaya.
Kurniadi, Deni dan Prapanca, Suro, 2010, Penjas
Orkes, Jakarta: Pusat Perbukuan Kementrian
Pendidikan Nasional.
Rusli, Lutan, 2001, Olahraga dan Etika Fair Play, Jakarta:
Direktorat Pemberdayaan Ilmu
Pengeta-huan dan Teknologi Olahraga.
Safariatun, Siti, 2008, Azaz dan Falsafah Penjas, Ja karta:
Universitas Terbuka.
Samsudin, 2009, Pemanfatan Lingkungan Dalam
Pembelajaran Penjas, Jakarta: Universitas Ter buka.
Rusli, Lutan, 2005, Strategi Pembelajaran Pendidikan
Jasmani dan Kesehatan, Jakarta: Universitas
Terbuka.
Nurhasan, 2005, Penilaian Pembelajaran Penjas, Ja karta:
Universitas Terbuka.
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http:/bp.blogspot.com.
http://www.slideshare.net/hakil/analisis-deskriptif