Development of 2D Animation Learning Media Akhlakul Karimah Materials (Ukhuwah and Husnudzon)
(1) Universitas Wahid Hasyim Semarang, Indonesia
(2) Universitas Wahid Hasyim Semarang, Indonesia
Abstract
The national education system functions to increase faith and piety as well as noble character in order to educate the nation. These goals need to be pursued to improve the quality of learning and student learning outcomes. One effort to achieve this goal is to use learning media. Learning media is an introduction and learning tool that needs to be implemented to improve learning outcomes and quality learning. The focus of this study describes: (1) the need for learning media, (2) the development of learning media and (3) the effectiveness of 2D animation learning media in X Grades of SMA Negeri 12 Semarang. The aims and benefits of this research are to describe (1) the needs of learning media, (2) the development of learning media, and (3) the effectiveness of 2D animation learning media to improve learning outcomes for X Grades students of SMA Negeri 12 Semarang. The research method used is research and development. Data collection techniques were carried out by (1) observation, (2) interviews, (3) questionnaires (needs, validation, responses, pre-test and post-test questions). Data analysis used (1) needs analysis, (2) pre test and post test analysis, (3) expert validation analysis, (4) t test analysis (5) validity and reliability analysis. The conclusions from the study showed: (1) 2D animation learning media was created based on an analysis of the needs of teachers and students, (2) the development of 2D animation learning media includes pre-production, production, and post-production, (3) the effectiveness of 2D animation learning media shows increased results learning, based on the average value of the pre test (before using the media) is 72.5 while the average value of the post test (after using the media) is 81.2.
Keywords
Full Text:
PDFRefbacks
- There are currently no refbacks.
View My Stats